//************************ intSLList.cpp ************************** #include #include "intSLList.h" IntSLList::~IntSLList() { for (IntSLLNode *p; !isEmpty(); ) { p = head->next; delete head; head = p; } } void IntSLList::addToHead(int el) { head = new IntSLLNode(el,head); if (tail == 0) tail = head; } void IntSLList::addToTail(int el) { if (tail != 0) { // if list not empty; tail->next = new IntSLLNode(el); tail = tail->next; } else head = tail = new IntSLLNode(el); } int IntSLList::deleteFromHead() { int el = head->info; IntSLLNode *tmp = head; if (head == tail) // if only one node on the list; head = tail = 0; else head = head->next; delete tmp; return el; } int IntSLList::deleteFromTail() { int el = tail->info; if (head == tail) { // if only one node on the list; delete head; head = tail = 0; } else { // if more than one node in the list, IntSLLNode *tmp; // find the predecessor of tail; for (tmp = head; tmp->next != tail; tmp = tmp->next); delete tail; tail = tmp; // the predecessor of tail becomes tail; tail->next = 0; } return el; } void IntSLList::deleteNode(int el) { if (head != 0) // if non-empty list; if (head == tail && el == head->info) { // if only one delete head; // node on the list; head = tail = 0; } else if (el == head->info) { // if more than one node on the list IntSLLNode *tmp = head; head = head->next; delete tmp; // and old head is deleted; } else { // if more than one node in the list IntSLLNode *pred, *tmp; for (pred = head, tmp = head->next; // and a non-head node tmp != 0 && !(tmp->info == el);// is deleted; pred = pred->next, tmp = tmp->next); if (tmp != 0) { pred->next = tmp->next; if (tmp == tail) tail = pred; delete tmp; } } } bool IntSLList::isInList(int el) const { IntSLLNode *tmp; for (tmp = head; tmp != 0 && !(tmp->info == el); tmp = tmp->next); return tmp != 0; } void IntSLList::printAll() const { for (IntSLLNode *tmp = head; tmp != 0; tmp = tmp->next) cout << tmp->info << " "; cout << endl; }