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This lesson gives you the background information you need to use the Swing components, and then describes every Swing component. It assumes that you've successfully compiled and run a program that uses Swing components, and that you're familiar with basic Swing concepts. These prerequisites are covered in Getting Started with Swing and Learning Swing by Example.
This section has pictures of all the standard Swing components, from top-level containers to scroll panes to buttons. To find the section that discusses a particular component, just click the component's picture.
Describes how to vary the font, color, or other formatting of text displayed by Swing components by using HTML tags.
Discusses how to use the features shared by theJFrame
,JDialog
, andJApplet
classes content panes, menu bars, and root panes. It also discusses the containment hierarchy, which refers to the tree of components contained by a top-level container.
Tells you about the Swing model architecture. This variation on Model-View-Controller (MVC) means that you can, if you wish, specify how the data and state of a Swing component are stored and retrieved. The benefits are the ability to share data and state between components, and to greatly improve the performance of components such as tables that display large amounts of data.
Tells you about the featuresJComponent
provides to its subclasses which include almost all Swing components and gives tips on how to take advantage of these features. This section ends with API tables describing the commonly used API defined byJComponent
and its superclasses,Container
andComponent
.
Describes the features and API shared by
all components that descend from
JTextComponent
.
You probably don't need to read this section
if you're just using text fields (formatted or not)
or text areas.
Sections on how to use each Swing component, in alphabetical order. We don't expect you to read these sections in order. Instead, we recommend reading the relevant "How to" sections once you're ready to start using Swing components in your own programs. For example, if your program needs a frame, a label, a button, and a color chooser, you should read How to Make Frames, How to Use Labels, How to Use Buttons, and How to Use Color Choosers.
This section discusses solutions to common component-related problems.
Try these questions and exercises to test what you've learned in this lesson.
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